Latest in: research-creation
This research explores the intersection between industrial and interaction design principles to create engaging interactive objects for public in-between spaces. It emphasizes not only designing with the body but also the mind, acknowledging the …
I was Section Editor of Designing for Specificity as well as a contributor with my thesis The In-Between (Cognitive Ergonomics Evaluation in Public Spaces: A Cultural-Affordance-Based Approach).
This project shows the culmination of my Master’s research findings through a modular lithophane lamp comprised of everyday scenarios in two very different contexts. It showcases Filipino and Vancouver contexts through everyday interactions with …
This project shows my Master’s thesis research’s conclusions on interactions with objects through an exploration of 3D printed zoetropes that puts emphasis to the varying factors affecting one’s perception. With the variation of form, …
This project sought to investigate whether we are directed to handle objects in ways dictated by how they are structured through the use of hand dishwashing with invisible ink as an activity of research. …
This project aimed at comparing the perceptible affordance of everyday familiar objects most of us have been accustomed to and primed for a certain way of opening simply just by looking at it and …
As part of my master’s research, I conducted a three-day ethnographic observation in front of the bus 84 stop at VCC-Clark station in order to observe people’s behaviours and interactions in that specific place. …
This project is a data visualization of one’s planned schedule in contrast to their lived time while working in one time zone and living in another and was conducted during the start of my …
This project is my bachelor’s thesis on investigating self-directed learning behaviours of university students in the Philippines during the Covid-19 pandemic lockdown and the design of a tactile time visualization tool to help address …
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